hear is a semi wacky idea, have fps but have an optional sound pack to make it 
sound like one of those 80s arcade machines.
At 12:30 p.m. 29/10/2009, you wrote:
>Hi Bryan,
>I'd say burned out isn't the word for it. I've been working on Mysteries of 
>the Ancients for going on a year with no clear direction. I've been getting 
>suggestions from people who wanted a more classic game, like Montezuma's 
>Revenge, and then I've got all these gamers who grew up with FPS games and so 
>on that want more modern features. As a result I really have no idea what they 
>really want any more, and I don't think they do either. Weather they knew it 
>or not the game has gotten so close to an FPS game already it is easier to 
>just make one than it would be to go back and make a classic side-scroller. To 
>make a side-scroller, a classic one, I would basically have to start over from 
>scratch.
>
>Bryan Peterson wrote:
>>Personally, while I do like the idea of more side scrollers in the AG market 
>>I like the direction MOTA has taken so far. If keeping that means converting 
>>it to an FPS I personally would say go for that. The way I see it it's 
>>everybody's fault for requesting all these non-80s feature additions so they 
>>should have to live with the consequences. Someone else can develop their 
>>classic 80s style side scroller at a later time since I daresay you've become 
>>more than a little burnt out on the genre yourself.
>
>
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