Exactly. People like that set my teeth on edge.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, November 12, 2009 9:45 AM
Subject: Re: [Audyssey] why do cheat codes exist?
Hi Dark,
Personally, I think cheat codes should only be generated after the player
has completed the game normally first. One reason I feel that way is for
the fact there are those types of cheaters who never play a game without
cheat codes, and have the audacity to say the game was too easy, boring,
whatever. Even though the game was not intended to be played that way to
begin with. Such types should be forced to fight for their cheat codes
which could be offered as a type of reward for playing it once through
normally.
dark wrote:
i personally use cheat codes more in mainstream games than in audio
games, ---- and usually either to compensate for a sight problem, or lack
of a particular feature.
I for instance use level select or skip codes in many Snes games to serve
the function that passwords and saves serve later, ---- ie, letting me
start from the same level i died on.
I've never done this in an audio game though, sinse audiogames are
usually either pre-built with save features, or so short as to make them
unnecessary.
In mainstream games I also sometimes use unlimited time cheats because it
takes longer to view the screen for me, --- but again, this doesn't apply
in audio games.
I sometimes like cheat weapon codes for novelty, ---- especially when
that weapon is a weerd one which doesn't appear in the game, ----
though I usually complete the game streight first, and I prefer such
weapon codes to be given as a secret after I've completed the game
normally like the flamethrower in pipe2.
I haven't met an audio game that I've actively desired a cheat for, sinse
most have sufficiently balanced difficulty and saving features for me not
to want one, ---- though I enjoy them as an ulockable reward or something
to play with later on.
The only time I'd say cheats are a really bad thing, is when people just
put in an infinite lives or energy cheat and skim right through from end
to end, then shelve the game and never play it again. Cheat codes
however, are good for people who are frustrated with a given game and
when the choice is cheat or forget it, ---- cheating is better.
I've done that myself in both mainstream games and some interactive
fiction titles with impossible puzles.
Just my thoughts here, ---- anyone is free to disagree.
Beware the grue!
Dark.
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If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
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