Well, saying 14 is a bit much.

I myself watched films like aliens, terminator and robocop and played games like Mortal combat and moon stone at the age of 10, ---- heck, I playes treetfighter 2 at the age of 8.


i'm not saying that games, films etc shouldn't have ratings, ---- just that being too strict about it and the audience and markinting isn't too helpful.

then again, it's possible people in the Uk are more relaxed on this front, ---- or at least, are mostly.

beware the gRue!

Dark.

----- Original Message ----- From: "Michael Feir" <michael.f...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 17, 2009 1:47 PM
Subject: Re: [Audyssey] Q9 action game, my opinion.


I kind of like the fact that it's creatures fighting each other and that there aren't humans to be killed. That makes it far less likely that parents will object to their children playing the game. When you include the killing of people, that crosses a social line which Mr. Benfall currently doesn't have to worry about. I haven't heard of any parents other than perhaps some vegetarians who would object to all the animal killing. Lets not forget that this game is aimed at people as young as fourteen. It just so happens to be fun for us older folks also.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


----- Original Message ----- From: "lirin" <seal11...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 17, 2009 8:21 AM
Subject: Re: [Audyssey] Q9 action game, my opinion.


peter Mahach pisze:
don't agree with everything you said but I do agree with a few things.
*more worldsand enemies. that's true. from the game's point of view it feels like earth is a wild planet, wild life all around, no humanity...
a few world ideas
*the cityworld. you know, streets, that sort of thing. could have enemies such as cars or some random gun wielding guys.
*the factory world. industrial, you're walking on metal... etc etc.
*the water world. let's take q9 for a swim. enemies could include different fish, perhaps wails (could have alot of hp and, with their attack tehy could perhaps throw you back a few steps), sharks, ... *the garden world*. something more to the nature feel of the game but still with a twist. new enemies could include lawnmowers that could run you over (can't kill them like rino's), flies (require jumping up like bats but can give you poison that could take away health durring time) ...
and some more weapons such as
*gun, classic. requires ammo.
*grenade launcher, could be called classic, too. useful for destroying packs of enemies, but there aren't much available to not make things simple. *taser for those who don't know, in rl this sends an elecctrical charge at someone stunning them for a while. in game this could be fun to have.

and what about this. if q9's an alien he could have abilities of his own such as hyper jump (jumps high to avoid attacks but lasts a short while and you can't avoid pits with it) or charm (makes an enemy attack other enemies for a brief amount of time and requires recharging.)
sorry for the long message and hth.
----- Original Message ----- From: "lirin" <seal11...@gmail.com>

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   Hi peter. Great ideas, very interesting, and i want have this in game.

Cheers
Tom
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