Michael Feir pisze:
I kind of like the fact that it's creatures fighting each other and
that there aren't humans to be killed. That makes it far less likely
that parents will object to their children playing the game. When you
include the killing of people, that crosses a social line which Mr.
Benfall currently doesn't have to worry about. I haven't heard of any
parents other than perhaps some vegetarians who would object to all
the animal killing. Lets not forget that this game is aimed at people
as young as fourteen. It just so happens to be fun for us older folks
also.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power
A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound
Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com
----- Original Message ----- From: "lirin" <seal11...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 17, 2009 8:21 AM
Subject: Re: [Audyssey] Q9 action game, my opinion.
peter Mahach pisze:
don't agree with everything you said but I do agree with a few things.
*more worldsand enemies. that's true. from the game's point of view
it feels like earth is a wild planet, wild life all around, no
humanity...
a few world ideas
*the cityworld. you know, streets, that sort of thing. could have
enemies such as cars or some random gun wielding guys.
*the factory world. industrial, you're walking on metal... etc etc.
*the water world. let's take q9 for a swim. enemies could include
different fish, perhaps wails (could have alot of hp and, with
their attack tehy could perhaps throw you back a few steps), sharks,
...
*the garden world*. something more to the nature feel of the game
but still with a twist. new enemies could include lawnmowers that
could run you over (can't kill them like rino's), flies (require
jumping up like bats but can give you poison that could take away
health durring time) ...
and some more weapons such as
*gun, classic. requires ammo.
*grenade launcher, could be called classic, too. useful for
destroying packs of enemies, but there aren't much available to not
make things simple.
*taser for those who don't know, in rl this sends an elecctrical
charge at someone stunning them for a while. in game this could be
fun to have.
and what about this. if q9's an alien he could have abilities of his
own such as hyper jump (jumps high to avoid attacks but lasts a
short while and you can't avoid pits with it) or charm (makes an
enemy attack other enemies for a brief amount of time and requires
recharging.)
sorry for the long message and hth.
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Hi peter. Great ideas, very interesting, and i want have this in
game.
Cheers
Tom
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Maybe, but this idea can be very fun.
I have good suggestion to Phillip. If you first time run the game, there
can be only easy diffaculty, and if you beat the game, you will get
another diffaculty, etc. If you complete game on insane, you can play
another mode: A chalenge mode, or survivar mode, where you must killing
many enemies, and stay in life as long as you can. What you think about
this?
Cheers
L
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