Actually, Bram Stoker's novel, Dracula, is now in the public domain. So
not only is Count Dracula in the public domain so are the other main
characters in the novel. I guess what people need to be aware of there
are two copyrights to think about when developing games or any other
The book itself is in the public domain. However, various radio
broadcasts, movies, and of course any games using Dracula are not. So
even though Castlevania uses a lot of common public domain enemies etc I
still have to be careful how much of the original game I reuse for my
Nice idea Bryan, however my point was that other than in the
castlevania series, whips as holy weapons that have power over even
normal undead like skeletons and zombies, let alone vampires etc are
rather unknown, ---- I'm not sure why nintendo chose to give Simon a
whip in the first place other than it being cool rather like Indiana
jones' whip is cool.
As though Tom would obviously for copywrite reasons create an audio
castlevania game which did not use the Belmont Family, ---- or
possibly the Vampire killer whip, ---- why not include a more
biblically logical weapon such as King Soloman's spear, the sword of
Richard the Lion heart etc.
I'd hope Count Dracula was enough of a general public or historical
character (there was afterall really a Count called vlad tepes
dracula), for him to be useable in the game, even if all the other
character's from stokers novel, ---- Johnathan Harker, mena and lucy
Beware the grue!
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