hmmm well and another stratogy to kill the boss.
if he is going after a bonus then he aint going after you and well you can 
waste him then I guess.
At 07:58 a.m. 25/11/2009, you wrote:
>Hi guys,
>
>The reason for there being so many bonus items in the level and for the boss 
>trying to destroy them is simply to add some variation to it. He'd be very 
>dull if he didn't take some risks. He should be a bit more dynamic now also 
>with the teleportation added.
>
>Kind regards,
>
>Philip Bennefall
>----- Original Message ----- From: "dark" <d...@xgam.org>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Tuesday, November 24, 2009 7:47 PM
>Subject: Re: [Audyssey] Q9 version 1.1 upcoming change log
>
>
>Hi Philip
>
>Indeed wow! I'm almost looking forward to getting to the death world
>now, ---- almost, but not quite, ---- sinse teleporting enemies sound like a
>nightmare!
>
>Anyway 'll be interested to check it out.
>
>As regards matheus' suggestions, I fully agree about the extra pits, ----
>but not about the removal of bonus items on the boss, sinse if (as will
>probably happen during my current medium mode game), I get there with litle
>or no specials, I might have to just run around grabbing things so i've got
>the where with all to fight the boss.
>
>Beware thee grue!
>
>Dark.
>----- Original Message ----- From: "matheus" <an...@bol.com.br>
>To: <gamers@audyssey.org>
>Cc: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Tuesday, November 24, 2009 7:43 PM
>Subject: Re: [Audyssey] Q9 version 1.1 upcoming change log
>
>
>hi philip. wow, the updates are coming very fast. can't wait to try this
>survival mode. hmm, can you add this suggestion to the boss? make the
>level larger, with more pits, and when a bonus item is close to you and
>you are with the shield activated, he won't come to pick the bonus item.
>or simple remove completely the bonus items from the boss level, i don't
>know what's easyer to do.
>thanks..
>
>
>-----Mensagem original-----
>De: "Philip Bennefall" <phi...@blastbay.com>
>Para: "A public mailing list for Blastbay Studios." <t...@blastbay.com>
>Data: Terça, 24 de Novembro de 2009 18:53
>Assunto: [Audyssey] Q9 version 1.1 upcoming change log
>
>Hi again,
>
>Q9 is not giving up, here he is again with yet another update which is soon
>to hit the Internet.
>
>Here's the change log at this point:
>
>Version 1.1:
>Added: Teleporting mini Demons to the death world.
>Added: The boss can now teleport.
>Added: A special survival mode.
>Fixed: Some spoken numbers should no longer be skipped from time to time.
>Fixed: Significant performance improvements.
>Fixed: There are now slightly fewer wolves in the death world.
>Fixed: Now boars and rhinos hit other enemies a little more often.
>Fixed: Enemies now step on fortune fields a little less frequently.
>Fixed: The sound of the fourth weapon has been lowered slightly.
>Fixed: Pressing alt+f4 during a death sequence to avoid saving the lost life
>no longer works.
>Fixed: The manual now has headings.
>
>Any thoughts?
>
>Kind regards,
>
>Philip Bennefall
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