Hi William,
Since I am pretty close to the release candidate stage what I'll
probably do is work on finishing the game levels, add the product
registration, and release a release candidate for the registered users.
It won't be 1.0, but will allow the registered users to test the game
for me using their own license keys. I can begin taking orders at that
point as well as finishing attending to any bugs that need to be handled
at that point.
*Smile*
william lomas wrote:
actually tom I wouldln't release more betas at all that way you get to
finish the game in your own time
On 9 Dec 2009, at 20:05, Thomas Ward wrote:
Hi Mike and all,
I'm sorry but I simply can't or won't do that for a couple of
reasons. As I said the other day there are two very good reasons why
not.
For starts the game is still under constant development. As a result
every time I upgrade the engine the previous save game files are
incompatible witht the previous version. As a result before
installing the upgrades you would have to go into your local
application directory and delete any and all saved games before
installing or upgrading to the new version. As most computer users
are not very technically minded I feel this would be a complication
most people would not want to deal with. Nor would I want to get bug
reports that someone's game crashed or stopped working because they
failed to properly remove older saved games. Therefore I did the
smart thing by removing the feature before such a complication could
arise.
Second, it makes a good marketing strategy. If you really want to
have the save/load game feature you will buy the game when it comes
out. After all it is suppose to be a demo and not an unrestricted
game here. If you don't like the game restrictions buy the game. Else
stop complaining about them.
As far as the demo itself goes I didn't have to put these out there
for you guys to play with. I could have used all private testers for
this, and gave you guys nothing until the final release. If you are
going to complain and gripe about the demo then maybe I should do
myself a favor and not release any more betas. In fact, given
responses like this consider the public beta program ended. I've
heard my last complaint and all I can take from this selfish,
ungreatful, wining community. I sure hope you complainers out there
are proud of yourself for ending the public beta program for everyone
else. No more betas, announcements, and hopefully no more problems
from you guys.
Mike Breedlove wrote:
I actually agree with peter here. Although I did figure out how many
shots it takes.
Also, we desperately need the save and load options back until the
offitial release. Sorry, but I'm not replaying level 1 everytime I
die on level 2. Good way to make me not play the game anymore.
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