Hey,
That would not bring any challenge to the game, as it would end up losing health and not using the powerful stuff for every turn.
Regards,
Damien.



----- Original Message ----- From: "peter Mahach" <piterm...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, January 27, 2010 9:42 AM
Subject: Re: [Audyssey] Good news!


in single player, you might have the computer get damaged on certain parts causing certain things. EG. the bullet smashes the fan. the pc heats up and, say, loses 1 hp per turn. The CPU gets hit. the pc goes stupid and it forgets about his gun and health restores.
I could think of a few more, but I'll need more time. lol

----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, January 27, 2010 2:35 AM
Subject: Re: [Audyssey] Good news!


Ah...I see. How about a beatable impossible difficulty? <Grin>
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Sadler
Sent: Tuesday, January 26, 2010 6:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Good news!

Hi Hayden,
I am still looking for new features to put into Acefire. I have improved
lots of things in there, but I am looking for more.
Regards,
Damien.




----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, January 27, 2010 12:43 AM
Subject: Re: [Audyssey] Good news!


Congrats! All I have to say is...when can we expect the new AceFire to be
released?
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Sadler
Sent: Tuesday, January 26, 2010 1:55 PM
To: Gamers Discussion list
Subject: [Audyssey] Good news!

Hi guys,
I have a few updates here.
Data death:
I am sitting here now, with a new, healthy hard drive, with all the data,
checked in by the recovery specialist about half an hour ago. Therefore
data
death is data now revived.
I can now begin full support for X-Sight again, that is providing none of
the data is corrupted. I shouldn't imagine it is though, I played a full
game of the new Acefire and ran several other of my programs on it with no
problems.
Additionally, I now have further methods and sources of backup storage, so
hopefully this should not happen again.
Programming progress:
After hours and months of looking at tutorials from websites, CD's etc,
and
being personally tutored on the glories of C, and not getting anywhere
with
it, I have decided, at least for the time being, to continue using VB, my former development platform. This may not be a permanent arrangement, but
at
least I won't be sat here bored to death while feeling like the C compiler
is practically screaming angry insults at me, I will be able to continue
support for my old titles, releasing patches, etc, and I may also be able
to
make a smooth transition from VB to C/C++ without any delays when I
finally
grasp it.
I can understand the syntax no problem, having previously made an attempt
on
writing a PHP chat system, however the complex methods of Windows
programming, such as memory management, pointers and multithreading, are
all
very mixed inside my fuzzled up brain. I know their function, but can
never
properly write their code or use them in the correct situations.
Therefore I have retired from this avenue, at least until I can afford
more
intense personal tuition on the subject.
I hope none of you mind, and am always open for comments, suggestions,
etc.
Other updates:
Now I have the correct equipment I will be doing a little bit more than my
software/game development, and that will be released and updated a lot
more
frequently, but that is off topic and can be seen in more detail on the
website.
Thanks.
Regards,
Damien C. Sadler.
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