Ah...I see. How about a beatable impossible difficulty? <Grin>
Best Regards,
Hayden
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Sadler
Sent: Tuesday, January 26, 2010 6:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Good news!
Hi Hayden,
I am still looking for new features to put into Acefire. I have improved
lots of things in there, but I am looking for more.
Regards,
Damien.
----- Original Message -----
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, January 27, 2010 12:43 AM
Subject: Re: [Audyssey] Good news!
Congrats! All I have to say is...when can we expect the new AceFire to
be
released?
Best Regards,
Hayden
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
Behalf Of Damien Sadler
Sent: Tuesday, January 26, 2010 1:55 PM
To: Gamers Discussion list
Subject: [Audyssey] Good news!
Hi guys,
I have a few updates here.
Data death:
I am sitting here now, with a new, healthy hard drive, with all the
data,
checked in by the recovery specialist about half an hour ago. Therefore
data
death is data now revived.
I can now begin full support for X-Sight again, that is providing none
of
the data is corrupted. I shouldn't imagine it is though, I played a full
game of the new Acefire and ran several other of my programs on it with
no
problems.
Additionally, I now have further methods and sources of backup storage,
so
hopefully this should not happen again.
Programming progress:
After hours and months of looking at tutorials from websites, CD's etc,
and
being personally tutored on the glories of C, and not getting anywhere
with
it, I have decided, at least for the time being, to continue using VB,
my
former development platform. This may not be a permanent arrangement,
but
at
least I won't be sat here bored to death while feeling like the C
compiler
is practically screaming angry insults at me, I will be able to continue
support for my old titles, releasing patches, etc, and I may also be
able
to
make a smooth transition from VB to C/C++ without any delays when I
finally
grasp it.
I can understand the syntax no problem, having previously made an
attempt
on
writing a PHP chat system, however the complex methods of Windows
programming, such as memory management, pointers and multithreading, are
all
very mixed inside my fuzzled up brain. I know their function, but can
never
properly write their code or use them in the correct situations.
Therefore I have retired from this avenue, at least until I can afford
more
intense personal tuition on the subject.
I hope none of you mind, and am always open for comments, suggestions,
etc.
Other updates:
Now I have the correct equipment I will be doing a little bit more than
my
software/game development, and that will be released and updated a lot
more
frequently, but that is off topic and can be seen in more detail on the
website.
Thanks.
Regards,
Damien C. Sadler.
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