That's for sure. The licensing is the one issue I haven't figured out
yet. As much as I like FMOD it has a pretty heavy licensing fee for
commercial games. Especially for games $30 and up which requires a
royalty license. Those are very expensive, but that kind of fee is a
one time fee, but if I go with a shareware license I have to sell my
games for like $10 to $15 but only get charged $100 for the license.
Personally, that is a bit of a raw deal for us.
What we will likely end up doing before final release is switch the
engine over to Streamway which also has a lot of nice features, as you
know yourself, and Philip doesn't charge that much for the license
either. So do to the cost of licensing FMOD, like it or not, I'm
probably going to have to settle for a cheaper alternative before 1.0
goes on sale.
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