lol. I have very poor luck, so I think that shows in the game. It is really fun though.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of David Greenwood Sent: Monday, March 22, 2010 4:53 AM To: Gamers Discussion list Subject: Re: [Audyssey] time of conflict thoughts and questions Yes, I think it is called luck. lol. Regards, David [email protected] http://www.GMAGames.com ----- Original Message ----- From: "Liam Erven" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Sunday, March 21, 2010 11:19 PM Subject: Re: [Audyssey] time of conflict thoughts and questions >I have never been able to attack infantry with fighters. they always, >always > get shot down. > am I missing something possibly? > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of dark > Sent: Sunday, March 21, 2010 10:13 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] time of conflict thoughts and questions > > Fighters are pretty good against enemy ships, and if you have many, you > can > use them to disrupt enemy offensive by attacking enemy infantry, ---- but > I > agree their not the best offensive unit, and certainly not as good as they > should be against enemy infantry, ---- hence my desire for a bomber > plane.; > > Btw, I've not found the fuel thing to be a problem, sinse when set to > roaming, fighters will come back automatically, and otherwise you can just > press H on them to bring them home to refuel. > > Generally if I have fighters I just leave them roaming as scouts unless I > really need an attack somewhere and have many to spare, ---- such as an > enemy troop transport in the middle of the sea, or the enemy moving > infantry > towards a city when i've got a beachhead on their land, ---- though once > again, I'd really like to see a bomber to do this more efficiently, ---- > though with decreased speed and fuel range as a balance. > > Beware the grue! > > Dark. > ----- Original Message ----- > From: "Johnny Tai" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Sunday, March 21, 2010 11:43 PM > Subject: Re: [Audyssey] time of conflict thoughts and questions > > >> The only part of the game I find really annoying thus far is the fighter >> unit. They take awhile to build, take more managing than the rest, and >> they don't really do much cept for getting shot down all the time lol. >> Granted they're nice to scout with, but even then, if you don't keep them >> near your cities, they go bye-bye either by out of fuel or by enemy >> hands. >> My current game got like 20 fighters on my side, and most I do with them >> is to keep them out of the ways of others. >> "No one ever kicked ass by saying I can't." >> >> Johnny ST Tai >> >> LIVE AND WALK WITH CONFIDENCE. >> >> Interpersonal and Social Relationship Counselling-also offering private, >> one on one self defense training- call or email to book your appointment >> today! >> >> [email protected] >> >> 1-604-275-2795 >> >> Listen to, or buy our music at: >> >> http://www.musicsubmit.com/thecat >> >> http://www.cdbaby.com/thecat >> >> http://www.mynoisyplanet.com/TheCAT. >> >> http://www.rhythmqwest.com/TheCat >> >> http://www.cdbaby.com/thecat2 >> >> The king who stands poised >> With claws and fangs, eyes ablaze... >> The hunt has begun. >> -Haiku by Johnny Tai >> ----- Original Message ----- >> From: "dark" <[email protected]> >> To: <[email protected]> >> Sent: Sunday, March 21, 2010 1:46 PM >> Subject: [Audyssey] time of conflict thoughts and questions >> >> >>> Hi. >>> >>> well, I've now played quite a bit of Toc, and got a lot more used to >>> commands and operations. The game does have a learning curve, ---- >>> though > >>> imho this wasn't a bad thing (indeed quite the opposite), but I've now >>> been able to defeat the computer on the 2nd skillevel on a battle sized >>> map, -- which is actually an improvement from my slaughterings >>> yesterday! >>> >>> I must say, I'm deeply impressed with the game, ---- particularly with >>> the interface and flexibility of overview and controls. >>> >>> As I've said before, my spacial perception is pretty pathetic, I'm >>> distinctly not the best person at overviewing and managing many objects >>> positions in a large area from audio information alone. i even find >>> sudoku and solitare difficult to play. >>> >>> However, as with audio 3D I find the interface in Toc gives so many ways >>> of finding information, it's entirely playable and perceiveable, ---- I >>> particularly love the context sensative lists! it doesn't matter if I >>> forget where my infantry are, or have them roaming around somewhere, >>> sinse I can just go to where I want them, hit alt I, and get a menue >>> listing distance. >>> >>> This is great, --- -and indeed an idea I'd never had before. i've always >>> found sound rts rather hard to play, principley because I can't keep >>> lots > >>> of spacial information in my head, --- but the contextual lists are >>> fantastic, ---- especially for overviews. >>> >>> in fact, I'm now wondering if there are any plans to add more units to >>> the game. >>> >>> Thus far, naval warfare is great, ---- but the land and air opperations >>> imho could bennifit from a few more strategical units to play with. >>> >>> As to what, --- well I was wondering about perhaps defensive artiliary >>> (say alt u), which could move at only one square per turn, would need to >>> be set down for a turn before attacking, ---- but could bombard things >>> most successfully (especially enemy fighters and ships), and bombers >>> (alt > >>> V), ---- heavier and slower planes which could bombard the enemy, but >>> had > >>> a very limited movement capacity, ---- perhaps only able to move 3 >>> spaces > >>> a turn, and have a fuel capacity of 12 or even 10, thus making it >>> necessary to have an air craft carrier as base. >>> >>> Other units such as transport planes heavy armour or light infantry, orr >>> maybe the ability to fortify cities could be added as well, ----really >>> it > >>> just depends upon what would balance best, but I really would like to >>> see > >>> land battles made as interesting and complex as sea ones are >>> currently, ---- pluss of course fortifications and other defensive >>> measures could be interesting as well. >>> >>> Whether other units get added or not, I'm certainly deeply impressed >>> with > >>> the game thus far, both for it's complexity, and especially for it's >>> great overview system, ---- and i'll very likely be buying it when it's >>> out. >>> >>> Beware the grue! >>> >>> Dark. >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. ---------------------------------------------------------------------------- ---- No virus found in this incoming message. 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