Hi, Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second of the game is spent. In Time of Conflict, there is an interval before anything happens. Granted, your infantry can take a city immediately, but that's about it. You have to wait for time to advance. Best Regards, Hayden
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Jacob Kruger Sent: Wednesday, March 24, 2010 1:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Yes, simple answer is it's also a form of real-time strategy game. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' ----- Original Message ----- From: "nicol" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Wednesday, March 24, 2010 7:34 PM Subject: Re: [Audyssey] Time of Conflict from GMA games. > HI phil > Is toc similar to sound rts? > ----- Original Message ----- > From: "Phil Vlasak" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Friday, March 19, 2010 2:37 PM > Subject: [Audyssey] Time of Conflict from GMA games. > > >> Time of Conflict from GMA games. >> >> Time of Conflict is a strategy game that can be used by the visually >> impaired and sighted alike. The goal of the game is to subdue the enemy >> and capture all of its cities. When a city is captured it will begin >> producing forces that may be used against the enemy. You may produce >> infantry, armoured units, fighters, destroyers, submarines, troop >> transports, aircraft carriers, and battleships. You may play on a >> computer-generated map or a premade map provided with the game, or by >> using the included map builder you can use a map you developed yourself. >> >> The game has five difficulty levels, several premade maps, several map >> sizes, and a range of games types from a complete sea battle to a >> land-only battle. Depending on the size of map selected and your >> familiarity with the game, Time of Conflict may last hundreds of time >> units and may involve hundreds of land, sea, and air units. >> >> The game was designed so that you can get by with a dozen or so >> keystrokes, but dozens more are available for the experience player. A >> context-Sensitive menu is available which makes learning the game much >> easier. This menu only displays the actions which are available to the >> current unit at the current point in time. >> >> We are currently working towards making Time of Conflict a multi-player >> game. You will be able to play against one to three other players in >> addition to playing the computer. Stay tuned. >> >> It is now in public beta and the download file is 20 MB. >> http://www.gmagames.com/toc.shtml >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > __________ Information from ESET NOD32 Antivirus, version of virus > signature database 4971 (20100324) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > __________ Information from ESET NOD32 Antivirus, version of virus signature database 4971 (20100324) __________ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
