Hi Dark, Yeah, that's what I'm talking about man. That sounds like one heck of a battle. I love text exactly for that kind of detail and description. Woo, that sounded cool!
On 5/5/10, dark <[email protected]> wrote: > With all the talk of rpgs and text games, I just came upon an absolutely > fantastic example of the power of text to transform a comparatively > uninteresting combat mechanic into something fun. > > Sinse the next gamebook from www.arborell.com, a Murder of Crows is due out > very soon, I decided to replay the first in the series, Shards of moonlight > (which has actually had a bit of a rewrite recently). > > I just had a combat with two stone statues that was, ---- from a mechanics > point of view, not particularly interesting. > > This isn't the Gm's fault, sinse the Arborell gamebooks involve no internal > programming whatsoever just rolling dice and recording on a character sheet > like Lone wolf or fighting fantasy (though he has introduced tallents and a > crytical hits system into the mix recently). > > So, I went through a few rounds of progressively smacking the statues with > my hammer and being clobbered by their swords. > > However once I defeat them and turn to section 20, instead of just "and you > won" I get the following: > > The Stone Guardians rush your position, their intent obvious as they raise > their swords to attack. In the > darkness you stand your ground, unwilling to take a backward step no matter > how large the opponents you face. > Quickly you ready yourself, taking a tighter hold upon your warhammer. In > concert their weapons fall upon you > and the battle is joined. > > Under the power of their blows you falter, but only for a moment. The > Guardians are old, but powerful opponents > nonetheless. Against their assault you fall back then attack again, swinging > your hammer in a wide arc as the > Guardians try and force you from open ground and up against the walls of the > canyon. It is a desperate struggle, > the size of the Guardians an advantage that has you constantly on the > defensive, using all the strength you have > to deflect their enormous blades. They are not however, without weakness of > their own. A single blow from your > hammer has a startling effect upon the leg of one of your foes. The > Guardian's limb shatters in a shower of crystal > dust with the impact and it is then that the tide of the battle turns. > > Quickly you take advantage of this weakness, attacking the other and > smashing one of its legs as well. Both > Guardians struggle for their footing as you advance upon them and it is only > a matter of time before they lay as > piles of rubble in the darkness. You do not stop though. The battle is only > over when you are sure that they are > completely destroyed, and you hammer their remains until there is little > left that is recognisable. Only then do > you look to the entrance beyond and consider what it is that these obsidian > warriors guard so ruthlessly. > > Fantastic stuff, and a perfect example of how you can have an immersive > fight in text. > > While certainly some music would've been nice, ---- the description can > virtually stand alone. > > Beware the grue! > > Dark. > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
