As far as I know there isn't a section in the manual that describes
each monster, item, and so on in detail. I just happen to know what a
temperal disturbance is because of my many years reading science
fiction books and watching science fiction television shows like Star
Trek. I imagine the unfamiliarity people have with the temperal
disturbance is that a lot of the gamers here just aren't well versed
in science fiction concepts.
As to why the temperal disturbance moves around I have no idea why it
does that. Although, I imagine it has to do with the fact it makes it
more challenging. If this were a science fiction book or television
show locking it in a room wouldn't work because it would simply pass
through what ever surface was in the way transporting it to another
time and place.
On 6/1/10, Charles Rivard <woofer...@sbcglobal.net> wrote:
> I'm not to that level yet, but I picture a rip in the time/space continuum
> as being like a rip in a sheet, which would be stationary. So how would you
> be able to lock it in a room, and why would it be chasing you around? Or,
> am I asking too much for a gamer who hasn't encountered it for the first
> time yet? If so, don't answer. Come to think of it, I haven't read the
> manual in quite some time. Is there a section that describes the monsters
> and difficulties? Not necessarily how to defeat them, but a description of
> them, as in this example? Thanks.
> In God we trust.
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