That is true Tom, however in organizing the audiogames.net database I tend to work on a basis of "what is the main focus of game X" and "what is the most helpful genre classification"

We have a great many arcade games, and it didn't strike me as too helpful to put montizumas revenge in the arcade catag ory, simply because it features a great deal more exploration and complexity than a basic point scoring game such as Crazy darts or boppit ultimate, or even pipe and the pinball games.


thus, I classified it as action, putting it in the same catagory with Gma tank commander and Shades of doom, which seemed appropriate.

Similarly, the Inspector Cindy games from 7-128 software, though classified as mystery games, I felt were similar enough in their gameplay to gamebooks that they fell properly under the audspis of that genre, ---- sinse I really didn't want to create a genre catagory of mystery games just for one developers work sinse that doesn't seem helpful in actually letting people know what games are similar to which.

Interestingly enough, this actually happens a lot with mainstream series. mega man 1 for instance on the Nes actually features a scoring system, and thus could be played as an arcade game, ie, to achieve the highest score, however this was very much taken out in the games' sequals.

The same could be said for the Turrican series as well.

Btw, descriptions of the various genre catagories and what reasons are used to classify games can be read at http://audiogames.net/page.php?pagefile=Genres

|Beware the grue!

Dark.


----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 04, 2010 5:32 PM
Subject: Re: [Audyssey] What Are Considered Space Invader Clones?


Hi Dark,
Agreed. If I had managed to release Montezuma's Revenge it would have
been an arcade game too, but it would not be a Space Invaders type
game. Therefore I think there needs to be an identification here
between side-scroller and Space Invader clones of arcade games. In
fact, if you have ever noticed on my web site I have both a genre and
style catagory so I can specifically describe the type of game I'm
producing.
For example, on my web site Final Conflict is placed under the
strategy genre and turn-based style of game play. If I had Sound RTS
put up there it also would be listed as strategy, but the style would
be declared as real time based rather than turn based. So the style
and genre descriptions are equally important here.


On 6/4/10, dark <d...@xgam.org> wrote:
Well, it determines how broardly you interpret the word "clone"

On that basis, we've got no audio space invaders remakes at all, sinse none
of the ones we have have the same ship formations, have more than a few
ships in the playing field at the same time, have shields in front of your
cannon etc.

However, if you determine it simply as "games where you have a cannon on the ground and shoot at descending air born enemies" (which is the reason I've used for the space invaders games audiogames.net genre classification), then
we seem to have a good few actually.

The eason I created the genre classification in the first place is it struck me A, we have so damnably many of these, and B, they needed splitting from
the actual arcade games genre catagory or half the database would be
classified as arcade games which would be confusing.

I do however think it's a valid classification myself if you interpret
"space invaders games" as a reasonable genre catagorization.

Beware the grue!

Dark.

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