No no, that's a lever. Hit Enter to activate it. Levers have taken the place
of keys in this game and unlock doors and statues and things.
We are the Knights who say...Ni!
----- Original Message -----
From: "MissWings" <misswi...@lorettotel.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 07, 2010 7:02 PM
Subject: Re: [Audyssey] Help with MOTA.
Hi all.
I'm going through the demo of this and I can't get the hang of the ladders
and ropes, at least I think that's what they are. When you first enter
the game and walk a little ways it sounds like there's a ladder in front
of you, but when I press the up arrow to climb it the game just sits
there. I have Jaws turned off and I've even tried hitting the K key on
the keypad in case the arrow keys just don't work that way. Same thing
with the rope that's further on in the level. Anyone have anything to
suggest, or am I totally missing something here?
MissWings
At 05:52 PM 6/6/2010, you wrote:
Hi Thomas,
Only problem I have with this is the torches.
Best Regards,
Hayden
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, June 01, 2010 7:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions
Hi Charles,
That's basicly what i was thinking of. Any time I take some kind of
medication I have to wait a few minutes for it to begin taking effect.
I would think healing potions would similarly have to take some amount
of time to take effect. It could be something as short as a minute or
two for game time, but the basic idea is that you won't drink it down
and magically be restored to full health. Especially, considering
Angela gets stabbed with daggers and swords, hit with lightning bolts,
shot with arrows, etc and those kinds of wounds won't heal instantly
no matter what you use.
Also this may force you to rethink your game strategy. If you are
getting killed in battle you might have to retreat from the battle,
hide somewhere, and drink a potion and wait until your health is
restored enough to jump back into the fight. That gets rid of those
battles where you are getting pounded, drink apotion, and keep right
on fighting. Nobody can do that in real life.
On 6/1/10, Charles Rivard <woofer...@sbcglobal.net> wrote:
> Healing potions should behave just as swallowed medication. I like
> your
> approach.
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