Hi Shaun,
Yes, Che's system works,  but I've found cracks for that one. Even that one,
Iddon't know of any systems that you probably can't find cracks for.
Best Regards,
Hayden

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Sunday, June 20, 2010 1:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Registration methods

well the hardwre lock is what will happen.
its safe previding keys don't change on reformat.
I must say I like how che has it where licence files are tied to each
system.
At 04:18 p.m. 20/06/2010, you wrote:
>when he sent my keys, David told me is upgrading to a more purely 
>hardware based system which wont be upset by crashes etc which will 
>be an improvement.
>
>Nevertheless I do agree, though certainly David is much nicer about 
>providing new keys than microsoft, ---- though once more thats a 
>general rule of indi developers, sinse A, they are more in touch 
>with their actual customers personally and not behind some huge 
>faceless company, and B if word of mouth spreads that their treating 
>customers badly, they could seriously lose out.
>
>beware the greu!
>
>Dark.
>----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Sunday, June 20, 2010 4:42 AM
>Subject: Re: [Audyssey] Registration methods
>
>
>>Hi Bryan,
>>Definitely. I have never fully agreed with GMA's decision to use there
>>current licensing system either, but I do understand where David
>>Greenwood is coming from. He felt the old system was too week, and it
>>was far too easy to pirate the GMA software. Unfortunately, the new
>>system is too restrictive if you don't know how to defeat  the
>>registration system, and yes I know of some cracks out there to break
>>the registration system for the GMA Games. So in the end what did
>>switching to the new registration system really accomplish. Not really
>>much. Black hatters will always, always, always find out how to defeat
>>your security system leaving the developer wondering why his/her great
>>security system failed. Meanwhile those of us who paid for the
>>software, did things the legal way, have to put up with more and more
>>restrictive licenses that  makes it harder to install a game on more
>>than one computer or install it on a new one when we get rid of our
>>old one.
>>
>>On 6/18/10, Bryan Peterson <bpeterson2...@cableone.net> wrote:
>>>I couldn't agree more. I recently had my laptop's hard drive go out on me
>>>and therefore it had to be replaced, though thankfully it was still well
>>>within the warranty I purchased along with the machine a year ago. It
also
>>>helped that my dad had created system restore CD's the instant the laptop
>>>was configured properly after taking it out of the box. But anyway, at
the
>>>time of the crash I had copies of SOD, GTC, LW and even Sarah on the
>>>machine. But even though I've managed to reinstall and reregister most
games
>>>i haven't written to request new keys for the GMA titles precisely
because
>>>of this situation. The sad part is that SOD used to be a name and
key-based
>>>system, at least back when I purchased it back in '04. It's fortunate
>>>because at the time I was using a dinosaur of a computer running WIndows
98
>>>Second Edition with only 64 MB of ram. Then the machine had a stroke or
>>>something and died on me, and then I moved out here to Idaho and, since I
>>>was living with my folks I was using my mom's computer which was even
older.
>>>But fortunately the unlock code I had for SOD was valid, so I was able to
>>>install it on the new machine. This was still V1.0 as I recall. THen 1.2
>>>came out and switched to hardware-based registration and every time i've
had
>>>to get a new computer or the computer has crashed I've had to write
David.
>>>I'm just glad he's thus far been willing to replace keys, but it just
proves
>>>the point that if people would stick to name-based keys this probably
>>>wouldn't happen so much and the developer could focus on the really
>>>important stuff.
>>>We are the Knights who say...Ni!
>>
>>---
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>
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