Hi there,
I think this would be a little bit tricky to do, mainly because of the
way that the game is played. There are already a million things going on
at once, and so soldiers would in my opinion make things much too hard to
follow. This is not very clear from the demo, perhaps, but the game
requires incredible concentration even as is. The concept is a good
foundation for a second freeby if it should happen to rain this summer,
though. Smile.
Kind regards,
Philip Bennefall
----- Original Message -----
From: "Milos Przic" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, July 09, 2010 8:39 AM
Subject: Re: [Audyssey] Upcoming action game from Blastbay Studios
Yes, the warriors would be great. Here is my idea if it is possible to
implement:
The soldiers would be limited. Do in one key press, you would send a
certain amount of soldiers toa charge. In that charge the oponent's
soldiers
would defend, and you boath would lose some or all of them. In the best
case, the player's soldiers could destroy a section of the wall, in the
worst they would be all lost. After the attack, the soldiers would
return,
and they will be able to attack until all are lost. After that, only
rocks
would remain as the weapon.
I hope this is not complicated, neither to implement nor to understand.
:)
Best regards!
Milos Przic
msn: [email protected]
skype: Milosh-hs
----- Original Message -----
From: "lirin" <[email protected]>
To: "Philip Bennefall" <[email protected]>; "Gamers Discussion list"
<[email protected]>
Sent: Friday, July 09, 2010 8:20 AM
Subject: Re: [Audyssey] Upcoming action game from Blastbay Studios
Great idea and sounds good.
If you'll add some things, like attacking guardians, or soldiers with a
swords from the castles, it will be great.
Only as always, in your games was your voice, now is SAPI, sounds little
... hm, strange without it lol
generally, great step, cause in the last months nothing happens in the
audio games world, sadly.
Best regards
Tom
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