If Philip plans to add in the key to find out how many squares me and my oponent are left with, I suggest using left shift for myself and right shift for my oponent. I especially want to know when any of us have only one square left. Maybe add a beap or simple sound when that happens, high to tell me that i am left with last square and low for my oponent.
锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 About my guitar lessons: http://soft.com.sg/forum/teacher-available/151434-customized-chinese-pop-guitar-lessons-your-preference.html ----- Original Message ----- From: dark To: Gamers Discussion list Sent: Sunday, July 11, 2010 6:47 PM Subject: Re: [Audyssey] Palace Punch-up Released! I agree about the footstep volume, and in fact I have made a related comment about number of squares on audiogames.net, sinse it'd be nice to have some score or statistics at the end of the game to know how well each player did rather than just a symple win or loss. I'm afraid I don't agree about the rocks though, I find the two sound affects completely fine myself. In addition to the pitch shifting, Your rocks make a continuous grinding sound, while your opponent's make a broken grinding sound almost like a set of ticks, which is more than enough. Actually, I think having your opponent's rocks go from lowest to highest pitch would slightly upset some of the feeling of the game, sinse the lowering pitch denotes the rock scraping down a section of wall, which effect you wouldn't get with a raising pitch (unless of course the rocks float upwards ;D). As to limiting rocks and power ups, I'm not certain. The rock chucking frequency is already pretty limiting in itself, as is the need to defend your wall, ---- and I'm not precisely sure how bonus items would work, particularly in terms of game balance. Beware the Grue! Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
