Yes, I know that the ideas like Thomas's revenge are not very serious,
and that is quite because I started the subject. If you wanted, you could
have a bunch of ideas in a minute, it would be enough just to think for a
minute about the game where Thomas would, for example, walk through some
traps set by list members and hit the oponents with his white cane. This
occured to m while I was writing this. But as soon as I would really like to
program this, I would block. That is the problem that I wanted to talk
about.
Best regards!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
----- Original Message -----
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Monday, July 19, 2010 7:24 AM
Subject: Re: [Audyssey] Discussing game ideas
Hi Milos,
Correction...there was one idea for Thomas's Revenge, and I was hardly
serious.
Best Regards,
Hayden
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Milos Przic
Sent: Sunday, July 18, 2010 4:22 AM
To: Gamers Discussion list
Subject: [Audyssey] Discussing game ideas
Hi all,
Let's talk about the problem of creativity in gaming as I have big
problems with it. I want your opinions on how the game ideas come to you.
Recently we saw some ideas like "Thomas's revenge" and similar, where we
talked about how the game could look like. Then, a while ago, Fill was
posting the messages with the subject "Games we would like to play", where
new ideas were presented. Then, how much criticism was made about those
who
think about the ideas, but don't think about the possibility to implement
it
in a game.
That is where my problem comes, and it is particularly about the
interactive fiction. When I started playing if, I had a bunch of ideas.
But
when I started programming, they all disappeared. Not that I am not a
creative person, I am (I don't say that, others said it many times), so
the
problem is not that. Did you have similar experience when thinking what to
make?
I hope my message was understandable enough.
Best regards!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
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