Hi Hayden, Well, personally I do notice some reduction in quality. It is very slight, but it takes some of the pitch out of the sounds, and it isn't quite as sharp/clear as a *.wav file. I suppose the fact I am a musician, am use to listening to tone and pitch, something like that is more apparent to me than a lay person. At any rate it isn't just audio quality. I also decided to go with *.wav files for the simple fact if I use any type of compression weather it be ogg, wma, wav, or xwma, whatever your program has to decompress all those files during runtime, such as when loading a new level, and therefore it is slower in loading the game levels, loading voice messages, whatever. It isn't too noticable on a new duel core system, but on an older 1 GHZ system, i happen to have laying around, it took quite a long time to decompress those sounds in real time.
On 10/4/10, Hayden Presley <[email protected]> wrote: > Hi Thomas, > Although it seems that you have made up your mind, I shall put my 1 asnd a > half cents into the conversation, and say that I saw no reduction of quality > in your Ogg vorbus compression, and you might as well go for the smallest > size possible. > > Best Regards, > Hayden --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
