so do I.
I did notice when the game starts that the menu is not on anything
till I push a key it probably should be on new or whatever is at the top.
also you could always put in prefs to have shift right run or not and
have the switch if you can do it that way and then those that want
can select an option, etc.
At 03:17 a.m. 6/10/2010, you wrote:
I don't necessarily agree with the stats thing but I do agree about
running. That's probably why I got killed the first time I played it LOL.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Lori Duncan" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, October 05, 2010 7:53 AM
Subject: Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions
Hi Tom, this is just a small suggestion, but I personally feel the
health stats should be change, by that I mean set them back to
numbers like 100% rather than good, poor etc. Also I think running
should be set to the shift key. I feel it makes controling Angela
easier. Many thanks from Lori.
----- Original Message ----- From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, October 05, 2010 2:24 PM
Subject: Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions
Hi Shaun,
Unfortunately, that error message isn't very helpful. Although, I am
suspecting some threads aren't getting terminated properly. I'll take
another look at the exit code and see if I can perhaps find out what
is causing the crash.
On 10/5/10, shaun everiss <[email protected]> wrote:
I managed to get someone to read me the message I got when the
game crashed.
there is supposed to be a dump, and there is supposed to be some
error log but nothing as yet.
The error is a critical stop error.
here is the info I got from the error message
stop: 0x0000008e (0xc0000005,0xbf008459,0x9d63197c,0x00000000)
dxg.sys /address bf008459 base at bf000000, date stamp 48025323
this happens when I try to exit the game.
right now I can't play it properly.
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