HiCharles, I doubt it. The only call the main loop makes to the graphics engine is the Display() method that just redraws or refreshes the state of the window once and a while. As I think this line of the code is the one causing the crash I've removed it from the main loop. Since we are dealing with a static empty window we don't need to constantly refresh the screen anyway. However, I've played a couple of games and with or without the engine refreshing the screen I haven't noticed any change in performance for better or for worse.
On 10/16/10, Charles Rivard <[email protected]> wrote: > If there are no calls to the graphics engine, will the program operate more > responsively? I haven't been having a response problem as far as speed is > concerned, but it's a thought. > > --- > Shepherds are the best beasts! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
