Hi, I do agree here in most points. I love the spherical world, I like the fact that you can re-configure the keyboard. I play with headphones, and it is pritty cool. The only thing I am missing is turn with mouse. You can't move the mouse left or right to turn, you can just shoot. Could that be implemented? I would love that feature!
Kevin ----- Original Message ----- From: shaun everiss <sm.ever...@gmail.com> To: Gamers Discussion list <gamers@audyssey.org> Date: Sun, 31 Oct 2010 15:11:30 +1300 Subject: Re: [Audyssey] Extant - game feadback > wow thats a load of questions. > To be honest I have tested loads of stuff. > not just games. > I have done goverment tests, and even trouble shot new classified hardware. > This stuff you have been working with is real good. > No faults have been found it even works on my realtech sound card > which teraformas has real issue with. > Being a macromedia flash style game. > I use headphones. > THe game's circular nature seems quite cool > HOwever having louder steps and some sort of object locater would be cool. > Finding buildings seem quite natural. > The landscape is quite quiet and has the scary noise I would never > play otherwise without headphones. > Can you use the mouse to navigate? > I have a mouse I use for railracer, however there is not enough room > on this here desk to properly use the mouse and I use an external > keyboard for navigation. > > At 02:45 a.m. 31/10/2010, you wrote: > >Hi Lori et al, > > > >Thanks Lori, we'll definitely consider adding extra targeting feedback. > > > >For all of you trying out the Extant tech demo, we're very > >interested in details such as if you: > > > >- are playing the PC or the Mac version? > >- are using headphones, stereo desktop speakers, 5.1, 7.1, etc.? > >- just use keyboard input or also use a mouse? > >- reconfigured the original control scheme yet (you can if you want to)? > >- can't get anything to work? > >- etc. > > > >This can help us establish with for instance why footsteps may > >appear too loud for one player but soft for someone else. I can tell > >you, using headphones or speakers makes quite a difference. > > > >Also, we interested of what you think of the design of the > >gamespace. What do you think of: > > > >- how the world, the environment sounds? > >- the different acoustics based on your current location (which is > >all realtime dynamic reverberation by the way ;) > >- how buildings work (finding them, entering and leaving them, etc.)? > >- how pickups work? > >- how fighting work (thanks again for those who already expressed > >their feedback on this issue)? > >- how orientation and navigation works, incl. Moby? > > > >And did anyone already notice something peculiar about the gameworld? ;) > > > >Thanks for your feedback, keep 'em coming. Please post either to > >this list or join us on the Extant-forum: > > > >http://forum.audiogames.net/viewforum.php?id=24 > >http://forum.audiogames.net/viewtopic.php?id=4310 > > > >And for those interested in the download links - here they are again: > >Extant - Download for PC > >http://www.audiogames.net/download/6 > > > >Extant - Download for MAC > >http://www.audiogames.net/download/5 > > > >Best regards, > > > >Richard > >http://audiogames.net > >http://creativehero.es > > > > > > > >----- Original Message ----- From: "Lori Duncan" <lori_dunca...@hotmail.com> > >To: "Gamers Discussion list" <gamers@audyssey.org> > >Sent: Friday, October 29, 2010 11:26 PM > >Subject: Re: [Audyssey] game feadback > > > > > >>Sorry, were your steps sounds loud? Mine werre really quiet for > >>some reason and when the monster thing attacked me I couldn't tell > >>if i'd hit him with my gun or not. I heard the sound of my heart > >>beat but there wasn't a health stats key to see how it was doing. > > > > > >--- > >Gamers mailing list __ Gamers@audyssey.org > >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > >You can make changes or update your subscription via the web, at > >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >All messages are archived and can be searched and read at > >http://www.mail-archive.com/gam...@audyssey.org. > >If you have any questions or concerns regarding the management of the list, > >please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.