Sure its possible. There are plenty of languages we could convert this
to such as Python, Perl, or Ruby which would be a lot more current
and be way more cross-platform to boot.
In fact, I have a number of games written in Apple basic such as
Oregon Trail that I'd love to convert to a more modern programming
language. Python sounds like a good bet since it is simple to code in,
is cross-platform, but then requires that the Python runtime be
Although, for text adventures I've been thinking of using a scripting
language called Perl. It is C-like, but like Python is an interpreted
language. In a way Perl is like writing in C without all the over head
and complexity attached.
On 11/13/10, dark <d...@xgam.org> wrote:
> Well, if it takes that sort of trouble, ---- would it be possible to have
> them converted to something more playable the way The great escape already
> has been?
> That would be welcome indeed.
> Beware the Grue!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.