What I'd like to find is something called inform.t, which translates inform games to TADS. The reason for this is that there are no accessible programs that run Inform games that work well on the PM.

Ken DowneyBy the way, my two kids have discovered World of Darkness--I'm guiding them through it, reading it on the Pac Mate. Man, what a convoluted game! Oh well--not bad for my first, not to mention only, text adventure.


President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, December 08, 2010 5:04 PM
Subject: Re: [Audyssey] Writing with Inform


I've certainly been able to play inform 7 games with win frotz, ---- in fact both with win frotz tts and the standard version.

As I understand it, they updated the coding and creation process, but not the playing of Zcode files from a users' perspective.

Beware the Grue!

Dar.
----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, December 08, 2010 9:44 PM
Subject: Re: [Audyssey] Writing with Inform


Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping support
for several platforms; also that should rely on theinterpreter, not the
program itself.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Wednesday, December 08, 2010 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Will check it out, but part of sticking to an older version if more/multiple

platform support - as in wouldn't want any client/interpreter to be unable
to process the rendered file.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Anouk Radix" <anou...@home.nl>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform


Hi Jacob
I think you might look into inform 7 which is the newest version of
inform. I think they have made programming with inform a lot easier with
inform 7.
Greetings, Anouk,
----- Original Message ----- From: "Jacob Kruger" <jac...@mailzone.co.za>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform


I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Jose Lomeli" <joselomel...@lavabit.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform


Hey, I'm intrested on doing this! What comands are you using? This is
cool! I want to be able to write my own zCode games!
JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
----- Original Message ----- From: "Jacob Kruger" <jac...@mailzone.co.za>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform


Just started looking into it, and busy working through tutorial CHM
file, and like some other dev scenario's, I'm just using notepad, and
the command line compiler to turn the text files into *.z5 files at the

moment.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Orin" <orin8...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform


Hedy all,

Until I can find a "real" programming language that my brain can
comprehend and or find a manual that's easy to understand, Inform is
my only option for now. I really want to go into programming and make
it a job though if I'm having trouble understanding programming
manuals it makes such a goal seem unachieveable. Then, once I manage
to formulate these concepts in my head, how do I make a game out of it

and turn it into code and make sounds do what I want, etc.

However, for those of you who write in Inform, which do you use to
write it? Notepad and or a text editor and then compile it within the
Inform program?

Also, even though inform is the simple programming language, what does

one start a game off with. Creating a room? Because I notice at the
beginning of Inform games there's release information and extention
inclusions.

Thanks.

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