Just started looking into it, and busy working through tutorial CHM file, and like some other dev scenario's, I'm just using notepad, and the command line compiler to turn the text files into *.z5 files at the moment.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Orin" <orin8...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform


Hedy all,

Until I can find a "real" programming language that my brain can comprehend and or find a manual that's easy to understand, Inform is my only option for now. I really want to go into programming and make it a job though if I'm having trouble understanding programming manuals it makes such a goal seem unachieveable. Then, once I manage to formulate these concepts in my head, how do I make a game out of it and turn it into code and make sounds do what I want, etc.

However, for those of you who write in Inform, which do you use to write it? Notepad and or a text editor and then compile it within the Inform program?

Also, even though inform is the simple programming language, what does one start a game off with. Creating a room? Because I notice at the beginning of Inform games there's release information and extention inclusions.

Thanks.

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