Hi Shaun,
Um... That's a "real" language. It's just not called C ++. Inform really
isn't though, for the simple reason that it's completely based off of what
is known as "Natural language". But BGT is very much real.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, December 06, 2010 8:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

what about bgt?
thats not a real language as such but its a scripter for games.
The dotnet stuff should be easyish, empowermentzone has some stuff.
Adrift will also work its menu based.
Not sure about tads.
At 12:03 p.m. 7/12/2010, you wrote:
>Hedy all,
>
>Until I can find a "real" programming language that my brain can 
>comprehend and or find a manual that's easy to understand, Inform is 
>my only option for now. I really want to go into programming and 
>make it a job though if I'm having trouble understanding programming 
>manuals it makes such a goal seem unachieveable. Then, once I manage 
>to formulate these concepts in my head, how do I make a game out of 
>it and turn it into code and make sounds do what I want, etc.
>
>However, for those of you who write in Inform, which do you use to 
>write it? Notepad and or a text editor and then compile it within 
>the Inform program?
>
>Also, even though inform is the simple programming language, what 
>does one start a game off with. Creating a room? Because I notice at 
>the beginning of Inform games there's release information and 
>extention inclusions.
>
>Thanks.
>
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