Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping support
for several platforms; also that should rely on theinterpreter, not the
program itself.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Wednesday, December 08, 2010 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Will check it out, but part of sticking to an older version if more/multiple

platform support - as in wouldn't want any client/interpreter to be unable 
to process the rendered file.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- 
From: "Anouk Radix" <anou...@home.nl>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform


> Hi Jacob
> I think you might look into inform 7 which is the newest version of 
> inform. I think they have made programming with inform a lot easier with 
> inform 7.
> Greetings, Anouk,
> ----- Original Message ----- 
> From: "Jacob Kruger" <jac...@mailzone.co.za>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, December 07, 2010 6:28 AM
> Subject: Re: [Audyssey] Writing with Inform
>
>
>>I think I found everything here, or hereabouts:
>> http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html
>>
>> Stay well
>>
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> '...fate had broken his body, but not his spirit...'
>>
>> ----- Original Message ----- 
>> From: "Jose Lomeli" <joselomel...@lavabit.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Tuesday, December 07, 2010 7:00 AM
>> Subject: Re: [Audyssey] Writing with Inform
>>
>>
>>> Hey, I'm intrested on doing this! What comands are you using? This is 
>>> cool! I want to be able to write my own zCode games!
>>> JOSE Lomeli
>>> Email: joselomel...@lavabit.com
>>> Twitter:
>>> joselomeli9393
>>> ----- Original Message ----- 
>>> From: "Jacob Kruger" <jac...@mailzone.co.za>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Monday, December 06, 2010 8:49 PM
>>> Subject: Re: [Audyssey] Writing with Inform
>>>
>>>
>>>> Just started looking into it, and busy working through tutorial CHM 
>>>> file, and like some other dev scenario's, I'm just using notepad, and 
>>>> the command line compiler to turn the text files into *.z5 files at the

>>>> moment.
>>>>
>>>> Stay well
>>>>
>>>> Jacob Kruger
>>>> Blind Biker
>>>> Skype: BlindZA
>>>> '...fate had broken his body, but not his spirit...'
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Orin" <orin8...@gmail.com>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Tuesday, December 07, 2010 1:03 AM
>>>> Subject: [Audyssey] Writing with Inform
>>>>
>>>>
>>>>> Hedy all,
>>>>>
>>>>> Until I can find a "real" programming language that my brain can 
>>>>> comprehend and or find a manual that's easy to understand, Inform is 
>>>>> my only option for now. I really want to go into programming and make 
>>>>> it a job though if I'm having trouble understanding programming 
>>>>> manuals it makes such a goal seem unachieveable. Then, once I manage 
>>>>> to formulate these concepts in my head, how do I make a game out of it

>>>>> and turn it into code and make sounds do what I want, etc.
>>>>>
>>>>> However, for those of you who write in Inform, which do you use to 
>>>>> write it? Notepad and or a text editor and then compile it within the 
>>>>> Inform program?
>>>>>
>>>>> Also, even though inform is the simple programming language, what does

>>>>> one start a game off with. Creating a room? Because I notice at the 
>>>>> beginning of Inform games there's release information and extention 
>>>>> inclusions.
>>>>>
>>>>> Thanks.
>>>>>
>>>>> ---
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____________________________________________________________________________
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>>>>
http://click.lavabit.com/3j7cf1an7jg3yh5dse6ex53ju3wkirabh5dqpnsi9hzmq1hqhzi
b/
>>>>
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>>
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>
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