Hi Thomas,
I notice that switching to Neospeech from other voices does take quite a while in Windows. I think about 30 seconds so if you put a wait statement in for that long, maybe that will clear up the switch.
Phil

----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, January 12, 2011 3:42 PM
Subject: Re: [Audyssey] BGT future development - My replies


Hi Jim,

I know. I do the same thing to reset the Speech Engine before
switching to Neospeech, Natural Voices, whatever. Problem is though
the Neospeech voices continue to sound fuzzy, distorted, etc  even
though I properly disposed of the old Sapi speech engine and
initialized the new one. I don't have this problem when switching from
the AT&T voices to Microsoft Anna or to the Realspeak voices that
ships with Jaws 9. This leads me to believe that the Neospeech voices
have some problems not shared by other TTS engines out there.

On 1/12/11, Jim Kitchen <j...@kitchensinc.net> wrote:
Hi Thomas,

I know that in my games I need to reset the sapi5 voice engine before
changing engines.  That is going from an AT&T voice to a Neo Speech,
Microsoft or Cepstral. Otherwise the voice is all very distorted and fuzzy.

So I do the below code whenever changing to a new voice.  nov being the
number of the new voice.

Set Voice = Nothing
    Set Voice = New SpVoice
Set Voice.Voice = Voice.GetVoices().Item(nov)

So that is just in VB6 with the sapi5 voices.

HTH

BFN

     Jim


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