Hi everyone, Over the last couple of weeks or so there has been ample discussion of various audio game creation tools such as BGT, Ken recently mentioned the GMA Engine and Audio Game Maker, and one issue that keeps coming up is that there are a few people interested in creating games but they don't want to learn how to program or script the games from scratch. In other words what I think some people want is a tool similar too Audio Game Maker where you essentually have an empty form and you can drag and drop various objects such as enemies, walls, doors, and special items onto the form and create games through some automated method. While this is obviously somewhat limited compared to BGT this type of game creation tool would be much easier to use for some people.
All of this brings me back to AGM, and what it was intended to do. In concept the Audio Game Maker is a decent idea. The problem with AGM was is that it was poorly documented, it was never fully completed, had various bugs, and the developers abandoned it as soon as it was released. This of course didn't make AGM a very good tool for game development, but it was a nice idea in concept. Which brings me to my point. I've been thinking for quite some time of creating such a game development tool. Since I have written my own game engine, Genesis 3D, I could build a user interface similar to AGM where you essentually drag and drop various objects onto a form, select a menu key, and set properties on that object. In a way it would be similar to development tools like Microsoft's Visual Basic or Visual C# where you bring up a toolbox, select an object from a menu, and drop the object on your form. Then, you would access the object's properties menu, set properties, and that's all you have to really do. No scripting or programming involved. Of course, in order to create such a time consuming project I'd like to create it as a comercial product. By releasing it as a comercial product it would have lots of end user documentation, technical support, upgrades, and hopefully be what AGM was not. However, before I really take something like this too seriously I'd like to know if anyone is really interested in such a game creation tool or if it is just talk. If so i'd be interested to hear your thoughts. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://firstname.lastname@example.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.