Easy. On Windows I use a program called Text Aloud which converts Sapi
speech into wav or mp3 format. Then, I can copy the files into my
game's speech directory and use them kind of like a synth except of
course its just wav files instead of he actual TTS Engine.
On Linux most TTS Engines come with a commandline utility which does
something similar. For instance, the Cepstral voices come with a
program called Swift. All I have to do is pass a few commandline
parameters to Swift such as voice,rate, pitch, and a text file name
and it will convert the text file to a wav file or read it outloud if
I want it to.
On 4/6/11, Shiny protector <muhamme...@googlemail.com> wrote:
> How do you do prerecorded speach?
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.