i am going to download and try mota eighteen now On 6 Apr 2011, at 09:14, burakyuksek wrote:
> I agree with you Phil. > saygilar sevgiler. > ----- Original Message ----- From: "Phil Vlasak" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Tuesday, April 05, 2011 11:00 PM > Subject: Re: [Audyssey] MOTA 18 - levers? > > >> Hi Thomas, >> I completely disagree with your logic that the levers should not be >> described. In many sighted games the items are colored differently to >> indicate that they go together, so a gold key unlocks a gold lock. >> I could understand your thinking in the difficult levels of play, but not >> for the beginner level. >> I suggest the color of the lever and statues be a separate file so in >> beginner level it would say bronze lever but in a more difficult level you >> would have to guess which lever unlocked which statue. >> Phil >> >> ----- Original Message ----- From: "Thomas Ward" <[email protected]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Tuesday, April 05, 2011 3:45 PM >> Subject: Re: [Audyssey] MOTA 18 - levers? >> >> >>> Hi Phil, >>> >>> Phil wrote: >>> >>> Each lever and statue could be numbered. So lever 1 opens statue 1 and so >>> on. >>> >>> My reply: >>> >>> Well, that would completely defeat the point of the puzzle. In games >>> like Tomb Raider there is no way to know which lever, switch, or chain >>> opens what door until you try it. You just have to take a guess or if >>> you are really not sure check someone's walkthrough. Same idea applies >>> here. I'd be very very reluctant to number levers and statues as that >>> would make it too easy. >>> >>> I don't want to sound critical, but I'm a little putout with this >>> general idea that we have to simplify everything by labeling levers, >>> statues, etc so someone would instantly know what lever unlocks what >>> statue. Understand I'm trying to create a game that is more or less >>> like a mainstream video game, one as complex as any other mainstream >>> title you might buy if you were sighted, and your suggestion would >>> completely undermine that intent. Its not really meant to be a simple >>> game. >>> >>> In my personal opinion there are far too many accessible games that >>> take the keep it simple stupid approach. That is precisely why they >>> fail to interest me. They aren't written from an experienced >>> mainstream game players point of view but written by blind developers, >>> for blind players, who may or may have never played a serious >>> mainstream game in their life. Therefore they tend to be rather >>> simplistic compared to a similar game title for our sighted peers. I'm >>> hoping to change that by introducing more complex game play elements >>> and/or concepts to this market. >>> >>> >>> Cheers! >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to [email protected]. >>> >>> >>> ----- >>> No virus found in this message. >>> Checked by AVG - www.avg.com >>> Version: 10.0.1209 / Virus Database: 1500/3551 - Release Date: 04/05/11 >>> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
