To be fair, Yohandy has a point... most gamers learn that way. The people who I mention who will not play a game until they've read a complete walkthrough are in the minority. And I agree with this point as well... part of the fun in the games is learning how to conquer something, whether it be a puzzle, a particular type of enemy, whatever.

At 06:40 PM 06/04/2011, you wrote:
Hi Clement,
Jumping over pits? Lol...no. I'm saying that having to die in order to
figure something out is ridiculous. Notice I said "having".

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Wednesday, April 06, 2011 8:37 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] anyone got anny suggestions for the next
versionofbattlezone?

Um... not sure what you mean there. Jumping over pits in a game is
not ridiculous. lol.

At 06:33 PM 06/04/2011, you wrote:
>Hi,
>Bt the same token, you should not have to die to figure out how to do
>something; that, to put it simply, is blatantly ridiculous.
>
>Best Regards,
>Hayden


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