Hi, I simply rewrote the game from scratch. Its a small game so it didn't actually take that long to do. I just looked at what I did in Python and used it as a sort of template for the rewrite in C++. Obviously, I didn't just convert the code directly from one to the other.
As for being open source the game is still open source. You still will get the source code along with the binary. If you install the Windows version you'll get the Windows version of the source code. If you install the Linux version you'll get the Linux source code as well. I haven't yet started looking for someone to do the Mac port, but I don't think it will be difficult to recompile it on Mac using the Linux source since they are fairly cross-platform compatible. HTH On 4/17/11, Alfredo_The_Music_maker <[email protected]> wrote: > Hello, > How is it possible to convert python to C++, and I think you mentioned > in the past how to program in python, so hes gins will be open source. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
