Well, basically what I'm going to do is give someone the option to
either create a new wrestler, I.E. one that doesn't exist in the
database, or select a preexisting wrestler. I've decided to do this
for two reasons.
First, there are hundreds of wrestlers who have wrestled for the WWE
and other promotions. It would be litterally impossible for me to add
each and everyone of them to the game myself. So the best solution is
to take maybe the top 50 or top 100 stars, and if your wrestler isn't
listed add him or her yourself by going through the custom wrestler
Second, I realise that not everyone is a huge wrestling buff. Some
people will, shall we say, just see this as another game to play.
Maybe they don't know who wrestler x is, and just want to make up
their own male or female star. Again, best solution here is to go to
the custome wrestler wizard.
Finally, I realise there will always be someone out there somewhere
who is just dying to add himself to the game as an actual WWE super
star. So be it. They'll just have to add themselves to the custom
As far as music goes the game will definitely feature entrance theme
music for many if not all of the super stars. However, what I'll
likely do for custom wrestlers is create a CustomMale.ogg and a
Custom_Female.ogg file to stand in for entrance music. If you want
something else to be your theme music just overwrite said files with
an ogg file of your choice, and custom character creation is complete.
In fact, all of the music in the game can be replaced the same way.
For example, if someone wanted to play Trish Stratus but didn't like
her default music, Time to Rock and Roll, you could just drop in a
music file called Trish_Stratus.og and presto. The theme music is
changed. However, since Time to Rock and Roll is her actual entrance
theme that's naturally the default for that particular super star.
As for story modes etc that's on a very distant to do list. I've got a
lot more pressing things like building the game, balancing the game
mechanics,etc to worry about things like storylines and who is going
to kick someones butt for whatever at the moment.
On 4/18/11, dark <d...@xgam.org> wrote:
> Hi Tom.
> I'm deffinately liking the sound of this, ---- I've not tried usa blackjack
> (mostly because I don't have the python bits needed and am unsure of
> downloading components just to run blackjack), but I've never had issues
> with turn based textual games and Hal.
> One question. given that the game is now entirely text, and that your
> including fantasy wrestling match ups, your including more wrestlers, is the
> possibility of users creating their own wrestlers stil completely out?
> or, at the very least, the user creating their own wrestler with customized
> name, moves and genda to play in career mode up against hulk hogan, jake the
> snake, ray mysterio etc.
> This is a feature I'd rather like myself, sinse I like the idea of inventing
> my own wrestlers for amusement value, or playing as someone personal to me
> rather than a superstar I may or may not be interested in taking on the
> character of, and obviously if your not including background music this
> might be more possible.
> On the other hand, if your writing some wrestler specific outside match
> stories for interviews and the like, or perhaps some complex ai for various
> wrestlers which would be harder for a user to replicate even by just
> suggesting the wrestlers' stats and then altering the percentage chances of
> what moves they do when, ---- then fair enough.
> Either way, it'll be fun.
> Beware the grue!
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