Hi Dark,

Yeah, I certainly could write a Dominoes game if I were so inclined.
However, the issue isn't weather game x is easy or difficult to
program I think what you are talking about is the issue of how one
company's or person's product gains dominence in a certain market for
seemingly no reason. Unfortunately, I think it all comes down to who
you know as they say.

For instance, Freedom Scientific's products, especially Jaws, is way
over priced when you consider the fact that Window-Eyes and Hal cost
less to own. Jaws charges you extra money to run it on say Windows
Server, but Window-Eyes does not. Yet despite the fact Window-Eyes has
equal quality of Jaws our state agencies still by and actively promote
Jaws like its the next best thing to sliced bread. Why?

Alot of the reasons just come down to personal bias I think. In the
RNIB apparently the people who own and run it have a dim/narrow view
of blindness. related issues. They are seen as experts in their field,
as knowing what they are doing, even though they have the same old
stereotypical view that blind people are 70 years old, need big
buttons, braille crossword puzzles, and sit in their rocking chairs
and nit all day. That is just personal bias and ignorance of anyone
who doesn't fit that mold. Unfortunately, as long as the state and
other people come to places like the RNIB  for advice they'll continue
to give bad advice and the general public weather it is your
government, employer, retired grandma, etc will accept it as the truth
because they don't know any better themselves. So they will buy Jaws,
Azabat games, or whatever else RNIB etc says is good for the blind no
matter how far from true it may be. So Azabat and Freedom Scientific
are allowed to continue charging their prices without a complaint from
their customers.

Cheers!


On 4/27/11, dark <d...@xgam.org> wrote:
> Hi Tom.
>
> Similar arguements in the case of blackjack can be made about several of
> their other games, solitare, scrabble, concentration, mine sweeper, connect
> four, battleships, basic sudoku (though they do sell several other
> varients), their 54 dollar crossword cds, hangman, and several other of
> their word games.
>
> Even where the games are! original, it is also often the case that the price
> required is far more than the game is seemingly worth.
>
> for instance, I'd imagine yourself, Jim, or just about any experienced
> programmer could quite easily create a game of dominoes with not too much
> effort (the rules are afterall not so different from uno which there is even
> an online playable version of).
>
> yet, Azabat are selling dominoes for the same price as blackjack.
>
> However sinse they have the backing from rnib and similar, they are able to
> sell these things at the price they do without hindrance.
>
> It is not that I tthink all their games are dire, or there modus operandi of
> markiting to computer novices is entirely without merrit, ---- though imho
> it's just as easy to run say one of the spoonbill games as it is one of
> theirs, but it just seems a shame when azabat is the only choice offered and
> effectively all that people will think of when introduced to audiogames.
>
> This is typical of the rnib of course, when i phoned them for advice about
> accessible mobile phones, ie, phones with voice over and other screen
> readers, they didn't know a thing and the only thing they could offer were
> phones with "big buttons" so tied up in a view of blind people as
> incompitant that they only stock, promote or advertize products that go
> along with that view and why I'd so like to see about getting some more
> promotion of other stuff out there.
>
> Heck, if I'd been looking for accessible games myself and all i'd heard
> about was azabat, I'd be entirely put off the idea.
>
> Btw, despite my opinions, I am however for the sake of audiogames.net and
> fairness to write descriptions of Azabat's games as honestly as I can as I
> have for others.
>
> This is one reason I started with their fourth volume, which contains some
> of their imho better titles like backgammon and draughts.
>
> Beware the grue!
>
> dark.
>
>
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