Hmm. You've still got the spirit, Phil is working on one, and we get a game or two from Jim Kitchen every so often, and there are others either coming or are recently on the scene of game production. Things move slowly because games aren't made in a day, so to speak. I'm thinking that Sarah, MOTA's 2 and 3 dimensional versions, and Raceway will be big new arrivals.

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Laughter is the best medicine, so look around, find a dose and take it to heart. ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 11:09 PM
Subject: Re: [Audyssey] brings back memories - Re: Fw: BlindSoftware.comBlog Feed



Hi Charles,

Yes, in deed. I remember Troopenum was huge when it came out. I
believe Aliens in the Outback came out about the same time. As I
recall ESP and BSC were really popular at roughly the same time on the
list. Also GMA put out Shades of Doom 1.0 around 2001 so that was a
really good year for games and a huge step forward for accessible
gaming. Before that year the majority of the games out there were the
PCs Dos games, Jim Kitchen's Dos games, and GMA's early versions of
Lonewolf and Trek 99 were Dos games as well. Its easy to forget how
much of a driving force BSC, ESP, and GMA were in those days.
Unfortunately, the creative spirit that started the Windows gaming
experience from 2000 to 2004 or so seems to have dried up.

Cheers!


On 5/17/11, Charles Rivard <woofer...@sbcglobal.net> wrote:
I remember there being so much traffic, and I think it was on this list as a matter of fact, about this game, Troopanum. The NFB was promoting the game because it was produced by blind gamers. Wasn't it about the same time as
Aliens in the Outback was big?  After a few months of reading about the
game, I downloaded and tried it. After playing it for about 20 minutes, I
bought it.  The podcast reminded me of the unpacking aspect of the game.

---
Laughter is the best medicine, so look around, find a dose and take it to
heart.

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