Hi Michael, Yeah, that's always a possibility of course. I was kind of struck by something Justin said in his podcast a couple of days ago about how back in the 80's he was a huge fan of arcade games and that was the inspiration for games like Troopenum. As someone who was also sighted during that time period as well I naturally saw that quality in his games and purchased Troopenum as it was clearly like many of the games I had played growing up. However, in my own way I'm just now beginning to follow in Justin's footsteps.
What I mean by that is I too was sighted, have lots of mainstream gaming experience, and I'm about to bring to the table some new content that has never been done in audio before. As Charles pointed out Mysteries of the Ancients 2d and 3d versions are in there own way as revolutionary to this community as Troopenum or Shades of Doom was 10 years ago. The inspiration, as it were, for MOTA is of course the Tomb Raider games of the late 90's. USA Raceway, when completed, will be an accessible game similar to Nascar Thunder. Hopefully it will live up to some of the other racing games out there like Rail Racer that admitedly is an excellent racing game in and of itself. Those are actually only a small collection of games I have in my todo list. I've got plenty of other ideas I have written down, but haven't mentioned publically on the list. So you are right, who knows, perhaps games like that will inspire people to create bigger and better things. I know as for myself when I started writing games like Mysteries of the Ancients I was really thinking of getting into the 3d first-person genre. I still intend to do that, but now that I've been actively following Star Wars The Old Republic from Bioware online I am getting interested in perhaps doing an RPG game like that in the future. Entombed is a great example of how it could be done, but it would be an extremely long and difficult project to create. Not sure I want to commit to something that complex and time consuming now that I have an FPS Engine I can use to crank out games fairly quickly now. However, that just gives you an idea of how one idea leads to another. Cheers! On 5/18/11, Michael Feir <michael.f...@gmail.com> wrote: > I think having all the new games so spaced apart in terms of when > they're released has had a profound effect on the community. Nobody > really steals each other's thunder so there's a lot more cooperation > than you'd see in the sighted games world. Some folks think that we've > already gone through our golden age of accessible games. I don't > agree. With the quality of the upcomming releases Charles mentionned > plus others, we could see a perfect storm which creates an even better > period ahead for us. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://firstname.lastname@example.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.