hi, having problems with this. never played lunimals yet, but just
downloaded it, and when i hit lunimals.exe, it asks if i want to run
it, i say run, then it don't seem to do anything. checked in task
manager, and the file hasn't loaded in to memory, so not sure what is
going on. lol.
looking forward to playing this game.
On 01/06/2011, Jeremy Kaldobsky <jer...@kaldobsky.com> wrote:
> I've just uploaded version 2.5. It hasn't been tested as well as I'd
> normally like, but you guys are always pretty good at spotting any problems,
> so I'll sit back and see if I missed anything lol. In this version, the
> options menu has been replaced with a dome editor! The editor saves files
> with a .dom extension and allows people to swap them with each other. To
> load up a dome file, there is an option listed in the custom game section.
> Crud, I Just! not remembered I was supposed to adjust the background music
> volume, oh well, i'll do that later. Another new feature in version 2.5 is
> an audio energy tracker that you can turn on or off by holding Shift and
> pressing X. When active, a tone helps you keep track of how much power you
> have, without the need to continually press X. It's a rough idea, so I'm
> still open to suggestions for how to handle it, just in case you all think
> this current technique is terrible haha. For those who have unlocked
> mission 10, I've added a new "fun fact" to the list given when you press
> "?". And there is also an interesting way to customize the game. This only
> works if you've unlocked mission 10 mind you, but create a text file in the
> lunimals folder called "founder.txt". Inside this file write your first
> name, press enter, then type your last name. This should result in your
> name being divided in to 2 lines in the text file. When the game loads, it
> will customize certain messages to use your name. I know that doesn't
> change the game play at all, but it is something someone suggested and I put
> it in. I can't remember who suggested it though, so I apologize to whomever
> it was because I'm not giving you credit for the suggestion.
> For those missing the link, here it is.
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