On a somewhat related topic, I long ago built up a big piece of code
that generates star systems and planets, but never did anything with
it.  I've always had this idea that it would be really cool to
integrate that code into a game and let people explore with it, but it
never seemed an appropriate thing to add to a fantasy mud.  I should
take another look at that code one of these days.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Thu, Jun 23, 2011 at 3:54 PM, Che <blindadrenal...@gmail.com> wrote:
>  star conquest was by far the best space mud I ever played, and I played it
> hard for quite a while.
>  They have a mining game built into the main system for earning credits,
> that is in itself a real blast to play, the only command and conquer style
> game i've ever seen in a mud.
>  If you join up, I highly recommend you go with The Fringe for your
> alliance, last time I was there, far less know it all jerks in the Fringe
> than the other alliances, and a much tighter community overall.
>  I would also recommend you check out VIPMud for your client. Its designed
> with accessibility in mind, and there are a lot of custom scripts, sound
> effects etc. for it that really enhance the experience.
>  I don't have direct info to the mud on this system but google will turn it
> up.
>  Good luck,
>  Che
>
>
> On 6/23/2011 1:43 PM, David Mehler wrote:
>>
>> Hello,
>> I'm new to MUDS, but want to expand my game horizons. I'm wondering if
>> anyone can recommend any good Strategy MUDS or space combat MUDS?
>>
>> I'm going to use Mush Client and it's accessible scripts.
>>
>> Thanks.
>> Dave.
>>
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