Hi Jim, In deed. None of the U.S. English voices come close to speaking Klingon. However, If I switch Eloquence to German and type them in it does a passible job of speaking them. I would imagine that is because the Klingon language has a Germanic style of speech. Especially, with the way the letter h is used in words. English sinths just don't have the right programming to pronounce those kinds of words.
Cheers! On 6/28/11, Jim Kitchen <j...@kitchensinc.net> wrote: > Hi Thomas, > > Yeah, I can imagine that it would be very difficult to get sapi5 voices to > pronounce lots of Klingon words and names correctly. My one game is named > Homer on a Harley partially because I couldn't figure out how to get sapi5 > voices to pronounce Evil Knevil correctly. > > My game development computer has a Triple Talk USB hardware synthesizer. It > sure doesn't sound human or anything, but I have always had a hardware > synthesizer, so I am used to that kind of speech for programming in the > Basic IDE. > > BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://firstname.lastname@example.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.