Sounds very cool - and the sort of game you could easily spend quite a bit of 
time playing sometimes.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ---------------

Subject: [Audyssey] WWE Superslam
   From: Thomas Ward <thomasward1...@gmail.com>
   Date: Sun, 4 Sep 2011 19:47:29 -0400
     To: Gamers Discussion list <gamers@audyssey.org>

>Hi everyone,
>
>As many of you might remember for the last couple of months or so I've
>been working on a text-based wrestling game named WWE: Superslam. Its
>similar to the old Dos Piledriver game in concept, but I hope to
>improve upon that design as I go along.
>
>Anyway, Tonight I was testing the game and had a very cool wrestling
>match I'd like to share with you all. It was a WWE Diva's match
>between Kelly Kelly and Beth Phoenix. It was based on their title
>match at Summer Slam, but actually better as I was playing it via the
>game.
>
>The game started out with me, playing as Kelly Kelly, and I thought
>I'd try and soften Beth Phoenix up with some punches, kicks, and take
>her down to the matt with some takedown moves like leg sweeps or an
>arm drag. Unfortunately, for me Beth Phoenix managed to get the upper
>hand and started handing Kelly Kelly's butt to her. Beth drove a knee
>lift into Kelly's face, and then dropped her to the mat with a
>spinning powerbomb. From there she basically tossed Kelly Kelly around
>the ring like a rag doll with a series of slams, suplexes, and threw
>in a few extra kicks and punches here and there for good measure.
>
>Realising I'm like getting nowhere real quick I decided to take a page
>out of Eve Torres's playbook and go for some high risk arial moves. As
>soon as Kelly manages to escape the beating Beth is giving her I climb
>up onto the second rope, and perform a springboard moonsault. Kelly
>Kelly moonsault's off the second rope and hits Beth Phoenix like a
>cruise missile and Beth crashes to the matt. I then catch Beth Phoenix
>in Kelly Kelly's classic victory roll, and pin her for the three
>count. That's how the Glamazon crashed and burned. What do you think
>about that match, eh?
>
>Cheers!
>
>---
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