Hi, I'm talking about this Halloween not next. With the G3D Engine I can produce something fairly decent using the engine in a fairly short amount of time if I hurry.
The reason MOTA has taken so aweful long to produce is simply I spent three years writing the engine itself. The game wasn't really started in earnest until this year. So that's why the difference in length of time. Cheers! On 9/28/11, william lomas <will.d.lo...@gmail.com> wrote: > what was the original on this project, and are we talking this halowene? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://email@example.com. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.