I'm talking about this Halloween not next. With the G3D Engine I can
produce something fairly decent using the engine in a fairly short
amount of time if I hurry.

The reason MOTA has taken so aweful long to produce is simply I spent
three years writing the engine itself. The game wasn't really started
in earnest until this year. So that's why the difference in length of


On 9/28/11, william lomas <will.d.lo...@gmail.com> wrote:
> what was the original on this project, and are we talking this halowene?

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