Grin. I consider Soundforge Professional every bit a part of a
developers toolkit as his/her compilers and debuggers. If you can edit
and modify game sounds you are pretty much out of luck when it comes
to game development goes. Even if you buy stock royalty free sounds
and music from a company it is helpful to edit them as needed for the
On 9/29/11, john <jpcarnemo...@comcast.net> wrote:
> Ah, I see. I would never have guessed you'd edited those, that
> was a masterfull job. I use sound forge myself, it's nice to see
> a fellow user.
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