Hi, Yeah, I know. That's the down side to having a business like this. Audio game development isn't the kind of business where the developer can stick to a specific schedule, meet deadlines, and work a regular 9 to 5 job because itsa side venture. Plus at this time of year there are plenty of other things going on the developer will miss out on while spending time working on a game.
For example, the last two/three days have been jammed packed with things to do, places to go, and people to see. There are halloween parties, trick or treat, ghost walks, and there are events in town all weekend long. Not to mention various Halloween movies on TV. So if I spent that time game programming I'd miss out on the enjoyment of what the rest of my family is doing. So balancing time to work on game x and have a life outside of work isn't always possible. Cheers! On 10/29/11, william lomas <[email protected]> wrote: > that's why best not even say it be out then and just have not told anyone > and released it when out --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
