I just downloaded the new version. Impressive. Thanks Philip. On 11/17/11, Tim Kilgore <[email protected]> wrote: > Hey Phollip,when I open BGT it automatically asks me to open a script file > but I haven't created one yet. Do I just try to create a script file in > notepad or something? > > Thanks > > Tim > ----- Original Message ----- > From: "Philip Bennefall" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Wednesday, November 16, 2011 11:13 AM > Subject: Re: [Audyssey] BGT Version 1.1 Released! > > >> Hi Christina, >> >> BGT is a development tool for those wanting to make an audio game. I use >> it to create Perilous Hearts, for instance. >> >> Kind regards, >> >> Philip Bennefall >> ----- Original Message ----- >> From: "Christina" <[email protected]> >> To: <[email protected]>; "Gamers Discussion list" <[email protected]> >> Sent: Wednesday, November 16, 2011 6:11 PM >> Subject: Re: [Audyssey] BGT Version 1.1 Released! >> >> >> Hi. >> Is this a game or developer's tools? >> Christina >> >> ----- Original Message ----- >> From: "Philip Bennefall" <[email protected]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Wednesday, November 16, 2011 11:51 AM >> Subject: [Audyssey] BGT Version 1.1 Released! >> >> >> Hi all! >> >> After nearly a year in development, version 1.1 of the BGT engine is now >> available for download! It features the largest set >> of changes yet in its release history, most of which are features >> requested by end users. It includes mouse support, screen >> reader support, a pathfinder to make it easier when adding artificial >> intelligence to your game, improved Sapi support where >> you are now able to enumerate and change voices, and tons more. The change >> >> log is a bit too long to paste in an email to the >> list, so I invite those who are curious to go grab the new installer and >> have a look! >> >> Thanks to all of those who provided suggestions and ideas, bug reports and >> >> other general feedback over these two years. >> Without all of this, the BGT engine would not be what it is today. Thank >> you! >> >> Kind regards, >> >> Philip Bennefall >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. >
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