Hi,

I'm all for this, I remember Elite. I use to play that when I had some
vision. It was fun to say the least. I'm all for a game like this.

Dave.


On 11/20/11, darren harris <darren_g_har...@btinternet.com> wrote:
> Oh yeah dark, I loved elite. Used to play it on my commodore omega 500. I
> also played frontier elite 2 which was much much harder. Although fun
> because you could land on planets. I used to get the big frater ship called
> the panther clipper, I filled it with shield generators, this is for fun
> mind, then I'd take off and turn the engines off and let the ship bounce! It
> was rather amusing to say the least! The other thing I liked to do is to
> fuel scoop planets and stars.
>
> Yes elite is the father of the space sim, I miss it a great deal. It was
> very inventive for it's time, frontier even more so, purely because of the
> sheer physics involved and the size of the actual universe. It was basically
> the home galaxy all of it. incredible really to get over 1000000000 stars
> and planets on 2 little floppies. And then of course there was the whole
> science thing of the hyperspace affect. What took a few seconds in
> hyperspace took days in real time. it was measured out according to
> mathematical formula.
>
>
> Yes we need a game that brings all the core elite elements into play. Also
> with a few elements from the x beyond the frontier series.
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of dark
> Sent: 20 November 2011 22:29
> To: Gamers Discussion list
> Subject: Re: [Audyssey] space stratagy games was RE: Game concepts BGT
> Version1.1 Released!
>
> Hi Darren.
>
> i like the idea of a space stratogy game, sinse having single player
> versions is very different and imho far more preferable to a multiplayer
> one. However, if it were a single player game I'd want it to have some
> significant differences from the online affairs available.
>
> elite for instance, which is possibly the most famous game of that sort,
> though it used textual menues for combat missions and buying and selling,
> actually had a fully 3D flight system. You just set the nav beacon for where
>
> you wanted and followed it in full 360 degree 3D action, dodging pirates or
> fighting on the way.
>
> This is the sort of thing I'd love to see in a stand alone single player
> game, features that really make use of what is there.
>
> Castaways for instance in it's basic map structure with grid coordinates and
>
> ticks of time is in one sense rather like soemthing like tribal wars.
> however, even if we ignore the fact that your opponents in castaways are
> dynamic according to the mission rather than thousands of online players,
> the game has an ai which is truly unique, and makes the management of jobs,
> people and resources far more interesting and dynamic than any online game
> could do.
>
> So, while I'd love a space trader (especially for the exploring), I'd want
> something more in the game than just flying, trading and possibly turn based
>
> combat, sinse Ce does many of those things extremely well pluss more.
>
> Beware the grue!
>
> Dark.
>
>
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