Hi Chris, Well, there were actually several different versions of Elite, but all have the same basic story or goals so I'll give you a generic description of the game.
As I recall basically you are something of a priviteer picking up contracts as you go, and get rewarded for carrying out certain missions. In one mission you might dock at a space station, and you are warned that the sun is about to go nova. You can dump your cargo, and try to rescue as many people from the station as possible. If you do you get bonus credits you can put towards ship upgrades or buying another ship altogether. In another mission the galactic military is being attacked by a stealth ship, a cloaked enemy ship, and the galactic military will higher you to hunt down and destroy the cloaked ship. In another mission the Thargoids--the main bad guys in the game--swarm and takeover a space station. If you attack and destroy the station you will be given a reward for stopping the Thargoids invasion. There are various missions like that in the game. Some are rescue missions like the first one i described and others are strictly military in nature like the second and third examples I gave here. Not only that but you can mine moons, asteroids, and planets for minerals like silver, gold, and platnum you can sell for ship upgrades or a bigger and better ship. So its got a mining and trading feel to it as well. Which brings me to one of the best features which is the game has several classes of ships you can buy and use to carry out missions. If you didn't have the credits for a newer and better ship you could perform minor upgrades like swap out that wimpy pulse laser for an ion cannon, buy more powerful shields, and a docking computer to automate docking with other ships and stations.Basically, think priviteer in space and you'll get the jist. Cheers! On 11/20/11, Christopher Bartlett <[email protected]> wrote: > I've never played Elite, could you give me a description of the goals, scope > and type of play it had? I get that it has jillions of worlds, which is > very cool, but I want to know some specifics of the objectives and play of > the game, if it's a popular model, to see if it fits what I want to make. > > Chris Bartlett > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
