I disagree with this hole-heartedly. This is supposed to be a
creepy, action game. Running out of ammo and having to to crawl
back to the safe zone is in keeping with the atmosphere. If you
get caught, you failed to be sneaky enough.
----- Original Message -----
From: Jeremy Kaldobsky <[email protected]
To: Gamers Discussion list <[email protected]
Date sent: Tue, 22 Nov 2011 10:42:02 -0800 (PST)
Subject: Re: [Audyssey] zombie info?
Actually I've been considering adding something which would
function like "town portals" that are seen in other games. It
would certainly be sacrificing realism for convenience, but
sometimes that is the best way to make a game more fun. These
would be something you could buy at the Safe Zone with reputation
points, and using one would instantly jump you back. Because
they would have a cost, someone would have to decide if it was
worth using one up, or if traveling back would be a better
choice.
i have a suggestion it would be cool
if thee was a command you could press to teleport yourself
instantly to safe zone. I think this would come in handy if
you find a few weapons and amo and want to save your game
you could use such a command to instantly go to safezone
without memorizing way back. what do you think aprone of
that
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