i dont think rep and experience should be taken off every time you send a message i mean really it takes time to build up rep and all anyways i have a q how do you turn on music thanks
On 12/2/11, Darren Duff <[email protected]> wrote: > You are suppose to line up the sound of the zombie with the ping. IT's like > the cross hares. > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Valiant8086 > Sent: Friday, December 02, 2011 1:24 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] Swamp, version 1.6b update > > Lol I just played single player for a while. I got 275 kills with 53 percent > accuracy. Not too bad I guess. Had fun with the sniper. That ping is > annoying though, what's the purpose of it? > Sent with Thunderbird 3.1.14 portable. > > On 11/29/2011 8:23 PM, Jeremy Kaldobsky wrote: >> I've posted version 1.6b. I'm super short on time so I won't spend a lot > of time explaining it here. >> The full download link is ready, but if you already have version 1.5b then > there's no need to waste time downloading the larger file anyway. Just > download this small patch file and you will be updated to version 1.6b. >> www.kaldobsky.com/audiogames/SwampPatch.zip >> >> Changes from version 1.5b to 1.6b >> --------------------------------- >> >> - Put the code back in that prevents guns from being fired in the safe > zone. >> - Finally went through and recoded the graphics. They no longer bog down > the slower computer systems. >> - I've done some optimization to various parts of the code to speed up > zombie calculations. This should also help with game performance. >> - Killing stronger zombies now gives more experience. >> - Killing zombies with weaker weapons raises your reputation slightly > faster than if you use stronger weapons. >> - Phantom zombie and loot sounds should be fixed now. The buffer wasn't > always being properly cleared if another player grabbed the loot or killed > the zombie. >> - The server has been adjusted to better handle player positioning. This > should improve hearing eachother's weapons, voices, and foot steps. >> - Corrected a code mix up that was causing the garbage network traffic > which was discovered in the past version. >> - The bug is fixed that let people donate a gun to the Safe zone but then > still use it. >> - I've added a few new features to the server that help me monitor the > players. This is mostly for my own entertainment though. >> - Fixed a bug that prevented page up and page down from being used as an > alternative to cycling through online messages. >> - Added a keyconfig.ini file which allows players to customize their > controls. If you ever mess up the file, just delete it and the game will > create a new one next time you play. Because this config file would allow > some to play using only the keyboard, please respect that the game is meant > to be played with the mouse. What I mean by this is that if you are playing > the game with only a keyboard, don't post suggestions or comments about the > game being too difficult. I have absolutely no intention of lowering the > difficulty of the game to accomodate the restricted movement and aiming of > the keyboard. My apologies if this sounds harsh. >> - The grown rate for zombies has been increased by 20%. >> - Increased the server's drop rate for med kits. >> - Fixed a few small bugs related to the guard and how his voice was > transmitted. >> - I think I've fixed a bug that would cause people to have enough xp but > not level up. >> - Pressing Alt + / now toggles your radio settings. You can use these 3 > modes to change how incoming multiplayer chat is presented. >> - Fixed the bug that caused online chat messages to be played twice. >> - Replaced the leveling up sound with the one Kai had given me a while ago > but I forgot to put it in. Lol, oops. >> - Shortened the message that's read when you go to type a multiplayer chat > message. It was quite long. >> >> --- >> Gamers mailing list __ [email protected] If you want to leave the >> list, send E-mail to [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] If you want to leave the list, > send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > > > _____________ NOD32 EMON 6676 (20111201) information _____________ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > _____________ NOD32 EMON 6677 (20111202) information _____________ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > > _____________ NOD32 EMON 6677 (20111202) information _____________ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
